When Sonic x Shadow Generations was first announced at Sony’s State of Play in January, I was shocked that Black Doom had been revived for the upcoming game. Honestly, I’m still shocked even now, several months later. Black Doom has only appeared in one game in the Sonic franchise before this, and it’s a spin-off title, Shadow the Hedgehog. But considering that Black Doom encourages and coerces Shadow to go on a killing spree in some timelines, it was a villain I thought Sega would have wanted to keep dead and buried.
Back in the early 2000s, Shadow was at the height of his popularity thanks to the success of Sonic Adventure 2. Because of this, Sega Studios USA wanted to create a game centred around Shadow. They decided to base the game on the events of Sonic Adventure 2. This decision actually made a lot of sense, as the overall plot of Sonic Adventure 2 had massive potential to be expanded and developed upon, including the Space Colony ARK, Guardian Unit of Nations (G.U.N) and the backstory of Gerald Robotnik.
Now, everything stated above sounds completely reasonable, right? But anyone who played Shadow the Hedgehog knows the game is a startling contrast to what we had seen in previous games. To explain how strange it was, when the trailer initially dropped for Shadow the Hedgehog, fans were convinced it was some convoluted joke, as the plot and gameplay seemed miles away from what we had seen in any traditional mainline game.
The story follows Shadow, who is suffering from amnesia and lacks clarity on what happened at the Space Colony ARK. An alien race called the Black Arms has landed on Earth, causing mayhem and destruction to human civilisation. The leader of the Black Arms, Black Doom, approaches Shadow and tells him to collect all seven Chaos Emeralds to fulfil his “promise”. With Black Doom clearly knowing about his past, Shadow decides to collect all the Chaos Emeralds, but how he goes about this is entirely up to you, as you can choose to be the hero or the villain in the story.
To complete the level, you can either kill the Black Arms aliens that are attacking Earth or kill the human G.U.N soldiers trying to protect the planet. You can even pick the anarchist option and choose to kill everyone you come across. Depending on your actions, it will result in different timelines, with ten possible endings you can achieve. One of the endings even results in Shadow striking down Doctor Eggman in what appears to be his demise. Not exactly what you expect from a Sonic the Hedgehog game. But this is not where the oddness ends, as this is still not the most contentious aspect of Shadow the Hedgehog…you can use guns. Yep, you read that right. You can travel across the stage and pick up guns to shoot down your adversaries.
The first level of Shadow the Hedgehog, Westopolis, is distinctively memorable because it really shows you what the game is about. It starts with you abruptly freefalling from the sky and witnessing the devastating explosions tormenting the city as an eerie red aura consumes the sky. When you finally land on the ground level and dash through the stage, you see the full extent of the carnage, as the city buildings and road structures are turned into derelict dust. You then have multiple opportunities to pick up weapons from the G.U.N soldiers or the Black Arms aliens to take whatever action you see fit. The first stage is a great indicator of whether you will like the overall atmosphere that Shadow the Hedgehog is trying to achieve.
Even though Shadow and the stages are obviously selling points of the game, Black Doom arguably steals the show. Black Doom is a classic villain with no admirable characteristics. There is no divine or symbolic meaning behind his actions. He simply wants the humans as livestock for his race and will do whatever it takes to achieve this goal. This made the timelines where Shadow picked the bad options feel even more sinister because it was leading to Earth’s demise. It felt like you were genuinely succumbing to the dark side whenever you did an action that pleased him. Shadow the Hedgehog would not be the same experience if you took away Black Doom.
As you can probably tell by this point, this is not the most kid-friendly game, and there is a reason for that. Takashi Iizuka wanted to create a Sonic the Hedgehog experience aimed at an older audience, emulating action films, which might explain the game’s dark undercurrent. In fact, Shadow the Hedgehog was heavily edited to ensure it kept at the E10+ rating.
When Shadow the Hedgehog first came out, I was a few years away from my teens but had already entered my rocker phase (and I still haven’t left) and had begun listening to rock bands like System of the Down and Nine Inch Nails. I was their prime audience on paper. So, what did I think of the game? I fell in love with Shadow the Hedgehog for all the above reasons. I found Sonic Heroes a bit too cheesy, so I appreciated the darker tone, and I liked the concept that I could carve out my own destiny. I remember my older sibling raising an eyebrow at me whilst playing the game, questioning why Shadow has a gun, but I completely disregarded these concerns because I enjoyed the game so much.
But I also distinctly remember the first time I saw Black Doom. It may sound silly, as Black Doom’s voice, in some ways, is rather comical in how deep-pitched it is, but the kid version of me found it terrifying. His appearance was also menacing, as he was a floating entity with multiple red eyes. They nailed the ominous alien look perfectly, as he was scary but cool at the same time. I wanted to know his backstory and history with Shadow and Gerald Robotnik, which motivated me to complete all ten endings and unlock the true ending.
Looking back, I can appreciate that a few bugs held it back from greatness and begrudgingly agree with my sibling that the guns were unnecessary, but I still have a strong affiliation with the title to this day. I’m not the only one, as Shadow the Hedgehog has cultivated a strong cult following throughout the years.
But since Shadow the Hedgehog was released, which was nearly twenty years ago, the Sonic the Hedgehog franchise has gone back to its roots and embraced a more kid-friendly atmosphere (at least regarding the games and TV adaptations, the Sonic the Hedgehog comics are a conversation for another day). The recent Hollywood films have solidified this tone even further. It’s a hilarious segment, but Jim Carrey doing the floss as Doctor Eggman definitely appeals to younger audiences. But it’s also because of these films that Black Doom has returned.
The upcoming film Sonic the Hedgehog 3, set to come out later this year, sees the introduction of Shadow. To complement the film, they clearly wanted to bring Shadow back to the forefront of the games in some capacity. The result is Sonic x Shadow Generations – a remaster of Sonic Generations with a parallel story featuring Shadow. But what was one of the best qualities of the first game that featured Shadow as the protagonist? Black Doom.
Now, do I think Sonic x Shadow Generations will feature guns and the option of killing human G.U.N soldiers? Absolutely not. If anything, looking at the gameplay trailers we have so far, it appears it’s tapping into Sonic Adventure 2 more, as the iconic boss battle Biolizard has even been included. But I’m still surprised Sega has revived Black Doom. They could have easily conjured up a new villain, but clearly, even though they have no desire to emulate Shadow the Hedgehog‘s dark and gritty tone, they couldn’t ignore that Black Doom was a pivotal reason for the original game’s success. And I’m happy that a new generation of Sonic The Hedgehog fans will be introduced to Black Doom and his ominous voice.
What are your thoughts about Sonic x Shadow Generations bringing back Black Doom? Let us know with a comment below.
Sonic x Shadow Generations will be released on PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X and Xbox One on 22 October, 2024.
Published: Sep 8, 2024 09:00 am